So if you want to go fast, fabric armors +1 will give you enough speed boost plus a small HP boost and defense boost to use your weapon of choice, even the big sword's reduction in speed can be balanced out by fabric armors. Weapons can have I think up to three levels of enchant, armor looks like only 1 level is possible. But a shirt's boost will be different from the boots boost. So all the shirts have the same enchant boost. It looks like the material you make the armor from (fabric, iron, or steel) DOES NOT MATTER the enchantments are the same. I've had a chance to look at the options for enchanting armor. It will take a little time (armor construction is 4000 gold per piece just for level 1 baby armor) but unfortunately I'm just not experienced enough to talk about enchantments yet. Then when you can afford to build the basic level one of each armor, just check the stats at the enchanter. Only been playing for 8 days in-game though so those first few pieces of equipment are fairly easy to build, you get enough parts from daily dungeon runs. And even with that, I only have the level 2 bow and level 2 sword/shield, level 1 glove so far. I'm sorry but I'm not far enough in the game yet to be enchanting things I put my efforts into building new weapons first, I will care about armor later. are you the type who goes in swinging and you don't care if you walk like a turtle as long as you have more HP than god? Or do you prefer to dodge and walk faster even though you must sacrifice some HP to be faster?īut hey that info should be obvious from just checking the armors in the blacksmith shop. Steel has big HP boost but will subtract speed, slows you down because it is "heavy." So it depends on what you need. Iron has no speed boost with medium HP boost. Fabric gives speed boost but low HP bonus. Looks like there are basically three armors. I just started but I've played with a few of the options.
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